My environment art and rendered in Unreal Engine 5! A really cool concept made by a talented artist 守衡. You can check it here: https://www.artstation.com/artwork/68KW1r
I created all assets (except foliage) in one month work, modeled in MAYA and Zbrush, and textured in Substance painter and designer. In Unreal Engine, thanks to Changsong's help, worked with me to create the skycloud, water surface shader, and taught me a lot.